Tourian Recharge Room

Room ID: 234

Wiki
Difficulty filter

From: 1
Right Door
To: 1
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 2,
    "openEnd": 1
  }
}
From: 1
Right Door
To: 2
Missile Refill

From: 2
Missile Refill
To: 1
Right Door

From: 2
Missile Refill
To: 2
Missile Refill

Requires:

"h_useMissileRefillStation"
From: 2
Missile Refill
To: 2
Missile Refill

In quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash.

Requires:

"h_useMissileRefillAllAmmoCrystalFlash"
From: 2
Missile Refill
To: 3
Energy Refill

From: 3
Energy Refill
To: 2
Missile Refill

From: 3
Energy Refill
To: 3
Energy Refill

Requires:

"h_useEnergyRefillStation"

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 234,
  "name": "Tourian Recharge Room",
  "area": "Tourian",
  "subarea": "Main",
  "roomAddress": "0x7DD2E",
  "roomEnvironments": [
    {
      "heated": false
    }
  ],
  "mapTileMask": [
    [
      1
    ]
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001aa74",
      "doorOrientation": "right",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ],
      "mapTileMask": [
        [
          2
        ]
      ]
    },
    {
      "id": 2,
      "name": "Missile Refill",
      "nodeType": "utility",
      "nodeSubType": "missile",
      "utility": [
        "missile"
      ],
      "mapTileMask": [
        [
          2
        ]
      ]
    },
    {
      "id": 3,
      "name": "Energy Refill",
      "nodeType": "utility",
      "nodeSubType": "energy",
      "utility": [
        "energy"
      ],
      "mapTileMask": [
        [
          2
        ]
      ]
    }
  ],
  "enemies": [],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 3
        }
      ]
    },
    {
      "from": 3,
      "to": [
        {
          "id": 2
        },
        {
          "id": 3
        }
      ]
    }
  ],
  "strats": [
    {
      "id": 1,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 2,
          "openEnd": 1
        }
      }
    },
    {
      "id": 2,
      "link": [
        1,
        2
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 3,
      "link": [
        2,
        1
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 4,
      "link": [
        2,
        2
      ],
      "name": "Refill",
      "requires": [
        "h_useMissileRefillStation"
      ]
    },
    {
      "id": 5,
      "link": [
        2,
        2
      ],
      "name": "10 Power Bomb Crystal Flash",
      "requires": [
        "h_useMissileRefillAllAmmoCrystalFlash"
      ],
      "flashSuitChecked": true,
      "note": "In quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash.",
      "devNote": [
        "This strat does not work in vanilla, and only works if Missile refill stations also refill Supers and Power Bombs",
        "This is applicable in this room because this also refills Reserve Tanks, unlike the Energy refill station."
      ]
    },
    {
      "id": 6,
      "link": [
        2,
        3
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 7,
      "link": [
        3,
        2
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 8,
      "link": [
        3,
        3
      ],
      "name": "Refill",
      "requires": [
        "h_useEnergyRefillStation"
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    }
  ],
  "notables": [],
  "nextStratId": 9,
  "nextNotableId": 1
}