Room ID: 234
Exit condition: { "leaveWithRunway": { "length": 2, "openEnd": 1 } } |
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Requires: "h_useMissileRefillStation" |
From: 2
Missile Refill
To: 2
Missile Refill
In quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash. Requires: "h_useMissileRefillAllAmmoCrystalFlash" |
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Requires: "h_useEnergyRefillStation" |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 234, "name": "Tourian Recharge Room", "area": "Tourian", "subarea": "Main", "playable": true, "roomAddress": "0x7DD2E", "roomEnvironments": [ { "heated": false } ], "nodes": [ { "id": 1, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x001aa74", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Missile Refill", "utility": [ "missile" ], "nodeType": "utility", "nodeSubType": "missile" }, { "id": 3, "name": "Energy Refill", "utility": [ "energy" ], "nodeType": "utility", "nodeSubType": "energy" } ], "enemies": [], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 }, { "id": 3 } ] }, { "from": 3, "to": [ { "id": 2 }, { "id": 3 } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 2, "openEnd": 1 } } }, { "id": 2, "link": [ 1, 2 ], "name": "Base", "requires": [] }, { "id": 3, "link": [ 2, 1 ], "name": "Base", "requires": [] }, { "id": 4, "link": [ 2, 2 ], "name": "Refill", "requires": [ "h_useMissileRefillStation" ] }, { "id": 5, "link": [ 2, 2 ], "name": "10 Power Bomb Crystal Flash", "requires": [ "h_useMissileRefillAllAmmoCrystalFlash" ], "flashSuitChecked": true, "note": "In quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash.", "devNote": [ "This strat does not work in vanilla, and only works if Missile refill stations also refill Supers and Power Bombs", "This is applicable in this room because this also refills Reserve Tanks, unlike the Energy refill station." ] }, { "id": 6, "link": [ 2, 3 ], "name": "Base", "requires": [] }, { "id": 7, "link": [ 3, 2 ], "name": "Base", "requires": [] }, { "id": 8, "link": [ 3, 3 ], "name": "Refill", "requires": [ "h_useEnergyRefillStation" ] }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] } ], "nextStratId": 9, "notables": [], "nextNotableId": 1 }