Metroid Room 4: Direct G-Mode Morph Crystal Flash Light Orb Metroid Kill

Room ID: 229

Wiki
From: 1
Top Left Door
To: 1
Top Left Door

On entry, Crystal Flash, then lure the Metroids to the light orb. Note that it is necessary to exit G-Mode before exiting the room in order for the Metroids to remain killed. To do this, trigger Reserves on a Rinka below, or first damage down with some of the Metroids before killing them. To minimize damage taken, lure a Rinka away from its spawner before touching it to prevent multiple hits during the auto Reserve trigger.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "direct",
    "morphed": true
  }
}

Requires:

"canMetroidAvoid"
"h_artificialMorphCrystalFlash"
{
  "autoReserveTrigger": {}
}

Clears obstacles: f_KilledMetroidRoom4

Sets flags: f_KilledMetroidRoom4