Room ID: 227
From: 2
Bottom Right Door
To: 1
Top Right Door
Go up the left side of the room to make it out the top door with a few shinecharge frames remaining. Avoid getting more than 2.75 tiles of run speed on the lower platform (or Speed Booster will shorten Samus' jump): either release run early, or do a big initial jump to land in the middle of the lower platform before starting to run. Entrance condition: {
"comeInShinecharging": {
"length": 0,
"openEnd": 1
}
}Requires: {
"shineChargeFrames": 170
}
"canTrickyDashJump"
"canShinechargeMovementTricky"
{
"or": [
{
"or": [
"f_KilledMetroidRoom2",
{
"obstaclesCleared": [
"f_KilledMetroidRoom2"
]
}
]
},
"ScrewAttack",
{
"metroidFrames": 160
}
]
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {
"types": [
"super"
],
"requires": [
{
"or": [
{
"or": [
"f_KilledMetroidRoom2",
{
"obstaclesCleared": [
"f_KilledMetroidRoom2"
]
}
]
},
"ScrewAttack"
]
}
]
}
{"types":["missiles","powerbomb"],"requires":["never"]} |