Metroid Room 2: Come in Shinecharging, Leave Shinecharged (Left Side, Tricky Dash Jump)

Room ID: 227

Wiki
From: 2
Bottom Right Door
To: 1
Top Right Door

Go up the left side of the room to make it out the top door with a few shinecharge frames remaining.

Avoid getting more than 2.75 tiles of run speed on the lower platform (or Speed Booster will shorten Samus' jump): either release run early, or do a big initial jump to land in the middle of the lower platform before starting to run.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 0,
    "openEnd": 1
  }
}

Requires:

{
  "shineChargeFrames": 170
}
"canTrickyDashJump"
"canShinechargeMovementTricky"
{
  "or": [
    {
      "or": [
        "f_KilledMetroidRoom2",
        {
          "obstaclesCleared": [
            "f_KilledMetroidRoom2"
          ]
        }
      ]
    },
    "ScrewAttack",
    {
      "metroidFrames": 160
    }
  ]
}

Exit condition:

{
  "leaveShinecharged": {}
}

Unlocks doors:

{
  "types": [
    "super"
  ],
  "requires": [
    {
      "or": [
        {
          "or": [
            "f_KilledMetroidRoom2",
            {
              "obstaclesCleared": [
                "f_KilledMetroidRoom2"
              ]
            }
          ]
        },
        "ScrewAttack"
      ]
    }
  ]
}
{"types":["missiles","powerbomb"],"requires":["never"]}