Metroid Room 2: Come in Shinecharging, Leave Shinecharged (Left Side, Tricky Dash Jump)

Room ID: 227

Wiki
From: 2
Bottom Right Door
To: 1
Top Right Door

Go up the left side of the room to make it out the top door with a few shinecharge frames remaining.

Avoid getting more than 2.75 tiles of run speed on the lower platform (or Speed Booster will shorten Samus' jump): either release run early, or do a big initial jump to land in the middle of the lower platform before starting to run.

Entrance condition:

"comeInShinecharging": {
  "length": 0,
  "openEnd": 1
}

Requires:

{"shineChargeFrames": 170},
"canTrickyDashJump",
"canShinechargeMovementTricky",
{"or": [
  "f_KilledMetroidRoom2",
  "ScrewAttack",
  {"metroidFrames": 160}
]}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{
  "types": ["super"],
  "requires": [
    {"or": [
      "f_KilledMetroidRoom2",
      "ScrewAttack"
    ]}
  ]
},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}