Room ID: 227
From: 2
Bottom Right Door
To: 1
Top Right Door
Go up the left side of the room to make it out the top door with a few shinecharge frames remaining. Avoid getting more than 2.75 tiles of run speed on the lower platform (or Speed Booster will shorten Samus' jump): either release run early, or do a big initial jump to land in the middle of the lower platform before starting to run. Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: { "shineChargeFrames": 170 } "canTrickyDashJump" "canShinechargeMovementTricky" { "or": [ { "or": [ "f_KilledMetroidRoom2", { "obstaclesCleared": [ "f_KilledMetroidRoom2" ] } ] }, "ScrewAttack", { "metroidFrames": 160 } ] } Exit condition: { "leaveShinecharged": {} } Unlocks doors: { "types": [ "super" ], "requires": [ { "or": [ { "or": [ "f_KilledMetroidRoom2", { "obstaclesCleared": [ "f_KilledMetroidRoom2" ] } ] }, "ScrewAttack" ] } ] } {"types":["missiles","powerbomb"],"requires":["never"]} |