Room ID: 217
From: 1
Bottom Left Door
To: 2
Top Right Door
Perform a sequence of three mid-air Spring Ball jumps, each immediately followed by an unmorph to avoid bonking the wall; after each unmorph, use a pause-buffered remorph to continue chaining temporary blue. Entrance condition: "comeInShinecharging": {
"length": 0,
"openEnd": 1
}Requires: "HiJump", "canTrickySpringBallJump", "canPauseRemorphTemporaryBlue", "canLongChainTemporaryBlue", {"enemyDamage": {"enemy": "Choot", "type": "contact", "hits": 1}} Exit condition: "leaveWithTemporaryBlue": {}Unlocks doors: {"types": ["ammo"], "requires": []}Dev note: The Choot hit is possible to avoid, but it's not yet clear if this can be done reliably. |