Room ID: 202
From: 2
Right Door
To: 3
Bottom Left Shinecharged
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "Gravity" { "shineChargeFrames": 0 } Dev note: FIXME: A variant with 1 more runway tile could be added if the door at node 1 is unlocked. |