West Sand Hall Tunnel: Precise Stutter Water Shinecharge

Room ID: 202

Wiki
From: 1
Left Door
To: 4
Bottom Right Shinecharged

Entrance condition:

{
  "comeInStutterShinecharging": {
    "minTiles": 2.4375
  }
}

Requires:

"canPreciseStutterWaterShineCharge"
{
  "shineChargeFrames": 0
}
{
  "or": [
    "Wave",
    "Spazer",
    "Plasma",
    {
      "ammo": {
        "type": "Missile",
        "count": 2
      }
    },
    {
      "ammo": {
        "type": "Super",
        "count": 1
      }
    }
  ]
}

Dev note: FIXME: comeInShinecharging strats (with Gravity or a regular water shinecharge) can also be possible, but dealing with the crab seems difficult and dependent on run speed.