West Sand Hall Tunnel: Carry Shinecharge

Room ID: 202

Wiki
From: 1
Left Door
To: 2
Right Door

With the larger hitbox of Plasma, the door can be opened fast enough to safely run under the crab. Otherwise, a small spin-jump may be required to reduce Samus' hitbox through the transition.

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

"Gravity"
{
  "or": [
    {
      "and": [
        "Plasma",
        {
          "shineChargeFrames": 55
        }
      ]
    },
    {
      "and": [
        "canTrickyJump",
        {
          "shineChargeFrames": 60
        }
      ]
    }
  ]
}

Exit condition:

{
  "leaveShinecharged": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}