Room ID: 198
Requires: { "shineChargeFrames": 10 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["missiles","super"],"requires":[]} {"types":["powerbomb"],"requires":["never"]} Dev note: FIXME: This is a prime example for 3-room shinecharges, once the schema can model it. |