Room ID: 198
|
Requires: {
"shineChargeFrames": 10
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["missiles","super"],"requires":[]}
{"types":["powerbomb"],"requires":["never"]}Dev note: FIXME: This is a prime example for 3-room shinecharges, once the schema can model it. |