Room ID: 198
From: 2
Right Door
To: 7
Bottom Left Shinecharged
If only 2 tiles of runway are available and it is not possible to unlock the opposite door, then this requires a double frame-perfect stutter: run toward the door, release forward for exactly 3 frames, pressing forward again on the last possible frame before the transition. Entrance condition: { "comeInStutterShinecharging": { "minTiles": 2 } } Requires: "canPreciseStutterWaterShineCharge" { "or": [ { "doorUnlockedAtNode": 2 }, "canInsaneJump" ] } { "shineChargeFrames": 0 } Unlocks doors: {"nodeId":2,"types":["super","missiles"],"requires":[]} {"nodeId":2,"types":["powerbomb"],"requires":["never"]} Dev note: FIXME: canInsaneJump is for difficulty placement; replace with a more appropriate tech since no jump is involved. |