Room ID: 196
From: 2
Right Door
To: 4
Top Right Ledge Junction
Take a spike hit and pause just after getting hit. Quickly crouch and jump just before the fade out ends. With a precise Gravity jump, it is possible to not need a crouch jump or down grab. Requires: "canGravityJump", "HiJump", {"spikeHits": 1}, "canUseIFrames", "canTrickyJump", {"or": [ "canInsaneJump", "canCrouchJump", "canDownGrab" ]}, {"or": [ "canInsaneJump", {"spikeHits": 1} ]}, {"or": [ {"noBlueSuit": {}}, "canBlueSuitSpikeJump" ]} Dev note: The canCrouchJump is not a h_underwaterCrouchJump, because Gravity is required. |