Room ID: 196
        | 
 
 Hug the right wall after killing the first Cacatac in order to avoid its invisible, stationary projectiles. Entrance condition: {
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}Requires: "h_navigateUnderwater"
{
  "or": [
    "h_artificialMorphSpringBall",
    "h_artificialMorphBombHorizontally"
  ]
}
{
  "or": [
    {
      "and": [
        "h_artificialMorphBombs",
        {
          "or": [
            "Gravity",
            "h_artificialMorphSpringBall"
          ]
        }
      ]
    },
    "h_artificialMorphPowerBomb",
    {
      "enemyDamage": {
        "enemy": "Cacatac",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
{
  "or": [
    "h_artificialMorphSpringBall",
    {
      "and": [
        "Gravity",
        "h_artificialMorphBombThings"
      ]
    }
  ]
} |