Room ID: 196
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Hug the right wall after killing the first Cacatac in order to avoid its invisible, stationary projectiles. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": true
}Requires: "h_navigateUnderwater", {"or": [ "h_artificialMorphSpringBall", "h_artificialMorphBombHorizontally" ]}, {"or": [ {"and": [ "h_artificialMorphBombs", {"or": [ "Gravity", "h_artificialMorphSpringBall" ]} ]}, "h_artificialMorphPowerBomb", {"enemyDamage": {"enemy": "Cacatac", "type": "contact", "hits": 1}} ]}, {"or": [ "h_artificialMorphSpringBall", {"and": [ "Gravity", "h_artificialMorphBombThings" ]} ]} |