Colosseum: Side Platform Cross Room Jump into Spring Ball Jump

Room ID: 189

Wiki
From: 2
Bottom Right Door
To: 3
Top Right Door

Entrance condition:

"comeInWithSidePlatform": {
  "platforms": [
    {
      "minHeight": 1,
      "maxHeight": 1,
      "minTiles": 4,
      "speedBooster": "no",
      "obstructions": [[1, 0]],
      "note": "Applies to Skree Boost Room, Screw Attack Room, and Lava Dive"
    },
    {
      "minHeight": 2,
      "maxHeight": 2,
      "minTiles": 5.4375,
      "speedBooster": "no",
      "obstructions": [[1, 0]],
      "requires": [
        "canTrickySpringBallJump",
        "canTrickyJump"
      ],
      "note": "Applies to Early Supers Room, Tourian Hopper Room, Bowling Alley (bottom), Dust Torizo Room, and Noob Bridge"
    },
    {
      "minHeight": 3,
      "maxHeight": 3,
      "minTiles": 9.4375,
      "speedBooster": "no",
      "obstructions": [[1, 0]],
      "requires": [
        "canTrickySpringBallJump",
        "canTrickyJump"
      ],
      "note": "Applies to Bomb Torizo Room, Pink Brinstar Wave Gate Room, Phantoon's Room, Big Boy Room, and Double Chamber."
    },
    {
      "minHeight": 3,
      "maxHeight": 3,
      "minTiles": 9.4375,
      "speedBooster": "no",
      "obstructions": [[3, 2]],
      "requires": [
        "canTrickySpringBallJump",
        "canTrickyJump",
        "canJumpIntoIBJ",
        {"enemyDamage": {"enemy": "Mochtroid", "type": "contact", "hits": 1}}
      ],
      "note": "Applies to Metal Pirates Room."
    },
    {
      "minHeight": 2,
      "maxHeight": 2,
      "minTiles": 31,
      "speedBooster": "yes",
      "obstructions": [[3, 0]],
      "requires": [
        "canInsaneJump",
        {"or": [
          "canMomentumConservingTurnaround",
          "canMomentumConservingMorph"
        ]}
      ],
      "note": ["This applies to Metroid Room 1."],
      "detailNote": [
        "With ideal positioning, starting 5 or 6 pixels from the end of the runway,",
        "this has a 2-frame window for the jump, and a 1-frame or 3-frame window for the turnaround based on the jump timing",
        "(with a last-frame jump giving the larger window for the turnaround).",
        "This can also be done with a momentum conserving morph:",
        "it has a 2-frame window for the jump, and a 1-frame or 2-frame window for the turnaround based on the jump timing."
      ]
    },
    {
      "minHeight": 3,
      "maxHeight": 3,
      "minTiles": 30.4375,
      "speedBooster": "yes",
      "obstructions": [[3, 0]],
      "requires": [
        "canInsaneJump",
        "canMomentumConservingTurnaround"
      ],
      "note": ["This applies to Blue Brinstar Energy Tank Room (Power Bomb blocks intact)."],
      "detailNote": [
        "With ideal starting position, this has a 2-frame window for the jump,",
        "and a 1-frame or 3-frame window for the turnaround based on the jump timing",
        "(with a last-frame jump giving the larger window for the turnaround)."
      ]
    }
  ]
}

Requires:

"canCrossRoomJumpIntoWater",
"canMomentumConservingTurnaround",
"canSpringBallJumpMidAir"

Dev note: This strat is included for completeness even though it's not really useful; it would be easier to use the runway attached to the door, even if it is only 1 tile long, i.e. with the 'Cross Room Jump with Spring Ball' strat (id: 51).