Maridia Missile Refill Room

Room ID: 188

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From: 1
Left Door
To: 1
Left Door

Exit condition:

"leaveWithRunway": {
  "length": 3,
  "openEnd": 1
}

Entrance condition:

"comeInShinecharging": {
  "length": 2,
  "openEnd": 0
},
"comesInHeated": "no"

Requires:

"Gravity",
"h_CrystalSparkWithoutLenience",
"h_MissileRefillStationAllAmmo"

Dev note: No lenience, if the refill station refills Power Bombs. This room is shorter than the 3 tile limit normally used for these strats; it is only included if it can refill Power Bombs.

From: 1
Left Door
To: 1
Left Door

Entrance condition:

"comeInShinecharging": {
  "length": 1,
  "openEnd": 1
},
"comesInHeated": "no"

Requires:

"h_underwaterCrystalSparkWithoutLenience",
"h_MissileRefillStationAllAmmo"

Dev note: No lenience, if the refill station refills Power Bombs. This runway will not add any usable distance; it is only included because it has a refill.

From: 1
Left Door
To: 2
Missile Refill

From: 2
Missile Refill
To: 1
Left Door

From: 2
Missile Refill
To: 2
Missile Refill

Requires:

"h_useMissileRefillStation"
From: 2
Missile Refill
To: 2
Missile Refill

In quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash. Holding an angle button and/or down while exiting the dialogue box is required, as it will prevent Samus from being boosted by the bomb.

Requires:

"h_RefillStationAllAmmo10PowerBombCrystalFlash"

Dev note: This strat does not work in vanilla, and only works if Missile refill stations also refill Supers and Power Bombs.