Room ID: 176
From: 1
Left Door
To: 2
Right Door
Requires a very precise stutter where Samus is moving slow enough while near the gate, so she can shoot it and it is fully open before she collides with it. A runway in the adjacent room of 2 tiles works best - with a longer runway, Samus will be moving too fast. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 1.4375 } } Requires: { "notable": "Stutter Shinecharge Through The Gate" } "canShinechargeMovementComplex" "canStutterWaterShineCharge" "canDodgeWhileShooting" { "ammo": { "type": "Super", "count": 1 } } { "or": [ { "and": [ "HiJump", { "shineChargeFrames": 95 } ] }, { "shineChargeFrames": 110 } ] } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |