Room ID: 164
Enter the room with a shinecharge. Run and jump over the Bull (if power is on), and carry the shinecharge into the next room. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 130 } "Gravity" "canShinechargeMovementComplex" Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |