Room ID: 164
Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 110 } "Gravity" "canShinechargeMovementComplex" Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |