Room ID: 162
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Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 55}Exit condition: "leaveShinecharged": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}Dev note: FIXME: This needs the item to be either collected or not spawned (or using some more shinecharge frames). |