Room ID: 146
|
Requires: {"canShineCharge": {"usedTiles": 27, "gentleUpTiles": 2, "openEnd": 0}},
{"obstaclesCleared": ["A"]},
{"heatFrames": 260},
"canShinechargeMovement",
{"shineChargeFrames": 90}Exit condition: "leaveShinecharged": {}Unlocks doors: {
"types": ["missiles"],
"requires": [{"heatFrames": 240}]
},
{"types": ["super"], "requires": []},
{
"types": ["powerbomb"],
"requires": [{"heatFrames": 240}]
}Dev note: Most of the time 1 can be unlocked on the way to 4. |