Room ID: 146
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It is possible to climb up with a tricky dash jump and no wall jump. Either kill the Alcoon before it spawns any stationary, invisible fireballs, or let the right Alcoons shoot enough to overload projectiles. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": true
}Requires: "h_heatedGMode", {"or": [ {"and": [ "h_artificialMorphSpringBall", "h_artificialMorphSpringBallBombJump" ]}, {"and": [ "h_artificialMorphIBJ", "h_artificialMorphBombHorizontally" ]} ]}, {"heatFrames": 0} |