Room ID: 144
From: 1
Bottom Left Door
To: 6
Bottom Right Corner Junction
Due to X-Ray beam cooldown, Screw Attack is the only way to avoid a Multiviola hit on entry. Clear the runway. If that was enough to get reserve energy, you can use the final Dessgeega to interrupt, otherwise carry the shinecharge into the first Multiviola box, or use a heat interrupt. Entrance condition: {
"comeInWithRMode": {}
}Requires: {
"or": [
{
"and": [
{
"enemyDamage": {
"enemy": "Multiviola",
"type": "contact",
"hits": 1
}
},
{
"heatFrames": 40
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Multiviola"
]
],
"explicitWeapons": [
"ScrewAttack"
]
}
},
{
"heatFrames": 30
}
]
}
]
}
{
"or": [
{
"and": [
"canDodgeWhileShooting",
"Plasma",
"canHitbox",
"h_getBlueSpeedMaxRunway"
]
},
{
"and": [
"canDodgeWhileShooting",
"Charge",
"Ice",
"Wave",
"Spazer",
{
"heatFrames": 1080
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Dessgeega",
"Dessgeega",
"Dessgeega",
"Multiviola",
"Multiviola"
]
],
"explicitWeapons": [
"Missile"
]
}
},
{
"heatFrames": 480
}
]
},
{
"and": [
{
"enemyKill": {
"enemies": [
[
"Dessgeega",
"Dessgeega",
"Dessgeega",
"Multiviola",
"Multiviola"
]
],
"explicitWeapons": [
"Super"
]
}
},
{
"heatFrames": 380
}
]
},
{
"and": [
"ScrewAttack",
{
"heatFrames": 230
}
]
}
]
}
{
"or": [
"h_heatedCrystalFlashForReserveEnergy",
{
"and": [
"h_heatProof",
"h_RModeCanRefillReserves",
{
"resourceMissingAtMost": [
{
"type": "Missile",
"count": 0
}
]
},
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 20
}
}
]
}
]
}
"h_shinechargeMaxRunway"
{
"autoReserveTrigger": {
"maxReserveEnergy": 95
}
}
"canRModeSparkInterrupt"Clears obstacles: C, E, F Dev note: FIXME: Room needs movement/heatframe counts to enter the Multiviola boxes from below and return. |