Room ID: 135
From: 2
Bottom Left Door
To: 6
Bottom Platform Junction With Pirates Killed
Jump morph from the center platform to place the first Power Bomb Place two more on the platform itself to kill the bottom pirates Use a fourth to break the bomb blocks while also killing the last pirate. Requires: "canTrivialMidAirMorph" { "or": [ "canSpringBallJumpMidAir", "SpaceJump", "canWalljump", "canLongIBJ", "canJumpIntoIBJ", { "and": [ "SpeedBooster", "HiJump" ] } ] } { "enemyKill": { "enemies": [ [ "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)", "Yellow Space Pirate (wall)" ] ], "explicitWeapons": [ "PowerBombPeriphery" ] } } { "heatFrames": 790 } { "or": [ "h_heatResistant", "canPauseAbuse", { "resourceCapacity": [ { "type": "RegularEnergy", "count": 149 } ] } ] } Clears obstacles: A Dev note: It's not really possible to hit all enemies with double-PB hits while not taking damage. Using Power Bomb Periphery is based on a strat that allows killing them and taking out the blocks with 4 PBs. This calculation ends up taking 5, leaving a spare PB. The movement item used does not increase heat frames except for IBJ in which case the PB can be used while IBJing. With Reserves only, canPauseAbuse is used as a proxy for pause abuse or optimal reserve management and character movement. |