Room ID: 135
|
It is possible to kill the pirate at the top of the room and use a pause abuse on G-mode exit to collect its drops. This requires getting somewhat lucky, as there is approximately a 70% chance that the pirate will give a large energy drop (small is not enough). To do this, climb the room very quickly, before shots are overloaded - HiJump or wall jumps help, but are not required. It is also possible to wait for the shots to be overloaded and then exit G-mode, pause abuse, and kill the pirate before the pause triggers, but this is generally harder. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": false
}Requires: {"or": [
"ScrewAttack",
{"haveBlueSuit": {}}
]},
{"or": [
"SpaceJump",
{"and": [
"Charge",
"Plasma",
"canTrickyUseFrozenEnemies",
"HiJump",
{"or": [
"canWallJump",
"canTrickyDodgeEnemies"
]}
]},
{"and": [
{"haveBlueSuit": {}},
{"or": [
{"and": [
"HiJump",
"canPreciseWallJump"
]},
"canSpringwall",
"canLongIBJ"
]}
]}
]},
{"or": [
"h_heatedGModeOpenDifferentDoor",
{"and": [
"h_heatedGModePauseAbuse",
"canInsaneJump",
"canComplexGMode"
]}
]}Clears obstacles: A |