Room ID: 135
|
Hit the shot blocks at the top of the room with a Power Bomb or Wave before exiting G-mode to save some heat damage. Kill the pirate while it's in its head turning phase to prevent it from placing any stationary, invisible lasers. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": false
}Requires: "h_heatedGMode", {"or": [ "ScrewAttack", {"haveBlueSuit": {}} ]}, {"or": [ "SpaceJump", {"and": [ "Charge", "Plasma", "canTrickyUseFrozenEnemies", "HiJump", {"or": [ "canWallJump", "canTrickyDodgeEnemies" ]} ]}, {"and": [ {"haveBlueSuit": {}}, {"or": [ {"and": [ "HiJump", "canPreciseWallJump" ]}, "canSpringwall", "canLongIBJ" ]} ]} ]}, {"or": [ "Wave", "h_usePowerBomb", {"heatFrames": 40} ]}, {"or": [ "HiJump", "canWallJump", {"heatFrames": 20} ]}, {"heatFrames": 120} Clears obstacles: A |