Room ID: 133
From: 1
Top Left Door
To: 6
R-Mode, Bottom Junction
Enter G-Mode with a full reserve tank. Wait for the wall pirate to jump on Samus to regain mobility and enter artificial morph. While the pirate is still near the wall, use bomb boosts to trigger the pirate to attempt to shoot and then turn right. Repeat until shots are overloaded, which is after the pirate shoots at least 6 times. Damage the pirate with bombs: between 17 and 23 total bomb hits. If it gets too close to the door, use a bomb boost to force it to walk back to the right. Once enough bombs have hit, use one more bomb boost to force the pirate against the right wall. Get close, lay a power bomb, then unmorph and remain crouched. Immediately activate X-Ray and hold until the beam is at full width to exit G-Mode and remain in R-Mode. The Power Bomb should finish off the pirate - collect the drop. Shinecharge at the bottom runway and use heat damage to interrupt. Entrance condition: {
"comeInWithGMode": {
"mode": "direct",
"morphed": true,
"mobility": "immobile"
}
}Requires: "h_heatProof"
{
"disableEquipment": "ETank"
}
{
"resourceAvailable": [
{
"type": "RegularEnergy",
"count": 99
}
]
}
"h_artificialMorphBombs"
"h_artificialMorphPowerBomb"
"canComplexGMode"
{
"or": [
{
"resourceMissingAtMost": [
{
"type": "Missile",
"count": 0
}
]
},
"canBeLucky"
]
}
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 5
}
}Clears obstacles: A |