Room ID: 128
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Entrance condition: "comeInWithGrappleTeleport": {
"blockPositions": [[5, 3], [7, 2]]
}Dev note: This gets to the top left of the room without walljump or crouch jump. Avoiding a crouch jump could be useful for preserving a flash suit. FIXME: When we have a way to represent grapple teleporting with a shinecharge, that can also be useful here. |