Room ID: 11
Overload PLMs using the scroll block next to the bottom right bomb blocks, allowing passage through them by making them become air. If Morph is unavailable, then careful movement will be required to get past the Pirates without taking a hit. If using a PB to kill the pirates, overload the PLMs at the bottom. If the top bomb block is hit with a PB before PLMs are overloaded, they will remain solid. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": true } } Requires: { "or": [ "Morph", { "and": [ "h_canArtificialMorphSpringBall", { "or": [ "HiJump", "canCarefulJump" ] } ] }, { "and": [ "h_canArtificialMorphIBJ", "canTrickyJump" ] }, { "and": [ "h_canArtificialMorphMovement", "h_canArtificialMorphPowerBomb" ] } ] } |