Room ID: 11
If needed, unmorph while passing through the blocks to break more than just the bottom one. Entrance condition: { "comeInSpeedballing": { "runway": { "length": 12, "openEnd": 0 } } } Clears obstacles: A Dev note: If we had a comeInWithSpeedball entrance condition, it should be used instead. This strat is for using a remote runway in the previous room to get the speedball; if the current runway were used then you could just run through with blue speed instead. |