Room ID: 11
|
Farm wall pirates while leaving one left. Lead it to the bottom of the shaft, get shine charge, then windup in front of it to get shot and interrupted. Entrance condition: {
"comeInWithRMode": {}
}Requires: {
"not": "f_ZebesSetAblaze"
}
"h_ZebesIsAwake"
"h_bombThings"
{
"or": [
"h_CrystalFlash",
{
"and": [
"h_RModeCanRefillReserves",
{
"resourceMissingAtMost": [
{
"type": "Missile",
"count": 0
}
]
},
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 20
}
}
]
}
]
}
{
"or": [
{
"and": [
"h_destroyBombWalls",
{
"canShineCharge": {
"usedTiles": 28,
"openEnd": 0
}
}
]
},
{
"and": [
{
"doorUnlockedAtNode": 5
},
{
"canShineCharge": {
"usedTiles": 13,
"openEnd": 0
}
}
]
},
{
"canShineCharge": {
"usedTiles": 12,
"openEnd": 0
}
}
]
}
{
"autoReserveTrigger": {
"maxReserveEnergy": 95
}
}
"canRModeSparkInterrupt"Clears obstacles: A Unlocks doors: {"nodeId":5,"types":["ammo"],"requires":[]} |