Room ID: 100
|
Requires: {
"enemyDamage": {
"enemy": "Gamet",
"type": "contact",
"hits": 1
}
}
"canHorizontalDamageBoost"
{
"heatFrames": 60
}Exit condition: {
"leaveWithIFrames": {
"iFramesRemaining": 58
}
}Unlocks doors: {"types":["ammo"],"requires":[]} |