Room ID: 100
|
Requires: {"enemyDamage": {"enemy": "Gamet", "type": "contact", "hits": 1}},
"canHorizontalDamageBoost",
{"heatFrames": 60}Exit condition: "leaveWithIFrames": {
"iFramesRemaining": 58
}Unlocks doors: {"types": ["ammo"], "requires": []} |