Green Brinstar Beetom Room: Ice Moonfall Leave with Stored Fall Speed (Extreme)

Set up three frozen Beetoms, in a such a way that Samus can perform a moonfall between the two upper ones and land on the bottom one, then leave the room with stored fall speed.

Difficulty filter

Strats ()

From: 1
Left Door
To: 1
Left Door

Set up three frozen Beetoms, in a such a way that Samus can perform a moonfall between the two upper ones and land on the bottom one, then leave the room with stored fall speed. The bottom one should be frozen flush with the ledge, by shooting it while it is attached to Samus, standing on the lower floor. The top one should be frozen close to the ceiling. Because of an asymmetry in where Samus' shot spawns when facing left vs. right, moonfalling to the left has an advantage in that it allows refreezing both the lower two Beetoms while building up speed. Damage from attached Beetoms occurs once every 64 frames, based on the enemy's frame counter, which increments whenever the enemy is active regardless of whether it is attached to Samus; therefore, it is possible to avoid damage by not having a Beetom attached at these specific times.

Requires:

{
  "notable": "Ice Moonfall Leave with Stored Fall Speed"
}
"canEnemyStuckMoonfall"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "canTrickyDodgeEnemies",
    {
      "enemyDamage": {
        "enemy": "Beetom",
        "type": "contact",
        "hits": 2
      }
    }
  ]
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Set up three frozen Beetoms, in a such a way that Samus can perform a moonfall between the two upper ones and land on the bottom one, then leave the room with stored fall speed. The bottom one should be frozen flush with the ledge, by shooting it while it is attached to Samus, standing on the lower floor. The top one should be frozen close to the ceiling. Because of an asymmetry in where Samus' shot spawns when facing left vs. right, moonfalling to the left has an advantage in that it allows refreezing both the lower two Beetoms while building up speed. Damage from attached Beetoms occurs once every 64 frames, based on the enemy's frame counter, which increments whenever the enemy is active regardless of whether it is attached to Samus; therefore, it is possible to avoid damage by not having a Beetom attached at these specific times.

Requires:

{
  "notable": "Ice Moonfall Leave with Stored Fall Speed"
}
"canEnemyStuckMoonfall"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "canTrickyDodgeEnemies",
    {
      "enemyDamage": {
        "enemy": "Beetom",
        "type": "contact",
        "hits": 2
      }
    }
  ]
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}