Gain a shinecharge on the long, lower platform in the screen above, then carry it left and down. Use crumble quick drops, land on the floor at the bottom, spin jump left into the doorway, and activate the spark. The required movement here is very precise, as the 180 shinecharge frames is only barely enough.
Gain a shinecharge on the long, lower platform in the screen above, then carry it left and down. Use crumble quick drops, land on the floor at the bottom, spin jump left into the doorway, and activate the spark. The required movement here is very precise, as the 180 shinecharge frames is only barely enough. Requires: { "notable": "Leave With Spark To The Left" } { "obstaclesNotCleared": [ "A" ] } "h_canCrouchJumpDownGrab" { "canShineCharge": { "usedTiles": 17, "openEnd": 0 } } "canShinechargeMovementTricky" "canQuickDrop" { "shinespark": { "frames": 1 } } Exit condition: { "leaveWithSpark": {} } |