Positioning the Puyo requires it to perform a big jump then start falling with a frame perfect freeze. One possible setup stands on the left tile of the right side and lets the puyo jump up taking a contact hit. Then so long as the puyo isn't on the very edge, it will do a big jump. Clip onto the puyo by doing an aim down jump and switching to a forward diagonal at the right time.
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Positioning the Puyo requires it to perform a big jump then start falling with a frame perfect freeze. One possible setup stands on the left tile of the right side and lets the puyo jump up taking a contact hit. Then so long as the puyo isn't on the very edge, it will do a big jump. Clip onto the puyo by doing an aim down jump and switching to a forward diagonal at the right time. Requires: {"notable": "Suitless Puyo Clip"},
"canSuitlessMaridia",
"h_highPixelIceClip",
{"noBlueSuit": {}},
{"enemyDamage": {"enemy": "Puyo", "type": "contact", "hits": 2}},
{"or": [
{"enemyDamage": {"enemy": "Puyo", "type": "contact", "hits": 6}},
{"and": [
"canBePatient",
{"resetRoom": {"nodes": [1]}}
]}
]},
{"or": [
{"enemyDamage": {"enemy": "Puyo", "type": "contact", "hits": 1}},
"Wave",
"canPreciseGrapple"
]}Dev note: 1 hit per attempt, 7 for leniency, which is reduced if Samus can reset the room and farm the Puyos. FIXME: leniencies should be moved to helpers or some central location. FIXME: There is a normalized setup which can be described and most or all of the leniency can be removed. |