Quickly move next to the first set of speed blocks at the left end of the hole. Shoot a Wave shot, then just before it goes off screen, horizontally spark to the left to get through all the shot and speed blocks. A spin jump may be used to move horizontally into place much quicker.
From: 2
Right Door
To: 1
Bottom Left Door
Quickly move next to the first set of speed blocks at the left end of the hole. Shoot a Wave shot, then just before it goes off screen, horizontally spark to the left to get through all the shot and speed blocks. A spin jump may be used to move horizontally into place much quicker. Entrance condition: "comeInShinecharged": {}Requires: {"shineChargeFrames": 120},
{"notable": "Right-to-Left Shinespark"},
"canSuitlessMaridia",
"canCarefulJump",
"Wave",
"canShinechargeMovementComplex",
{"shinespark": {"frames": 75, "excessFrames": 8}} |
From: 2
Right Door
To: 1
Bottom Left Door
Quickly move next to the first set of speed blocks at the left end of the hole. Shoot a Wave shot, then just before it goes off screen, horizontally spark to the left to get through all the shot and speed blocks. A spin jump may be used to move horizontally into place much quicker. Entrance condition: "comeInShinecharging": {
"length": 2,
"openEnd": 1
}Requires: {"notable": "Right-to-Left Shinespark"},
"canWaterShineCharge",
"Wave",
"canShinechargeMovementComplex",
{"shinespark": {"frames": 75, "excessFrames": 8}}Dev note: The number of usable tiles in room is dependent upon the length of the shinecharge; 2 unusable tiles seems to be reasonable. |