Position the Bull with beam shots before jumping into it.
Requires:
{"notable": "Bull Boost"}, "canSuitlessMaridia", "HiJump", "canUseEnemies", "h_midAirMorphDamageBoost", "h_underwaterCrouchJump", "Morph", {"enemyDamage": {"enemy": "Bull", "type": "contact", "hits": 1}}