Lava Dive Room: Thread the Needle Entry (Extreme+)

Gain a specifc amount of speed by running from a standstill, starting slightly more than 3 tiles from the edge of the Ridley statue jaw. Jump on the last possible frame (second-to-last frame may also work, depending on subpixels). If successful, Samus will avoid bonking the wall and will land directly in front of the Namihe.

Difficulty filter

Strats ()

From: 1
Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Requires:

"Gravity"
{
  "or": [
    {
      "lavaFrames": 280
    },
    {
      "and": [
        "SpaceJump",
        {
          "lavaFrames": 240
        }
      ]
    }
  ]
}
{
  "or": [
    {
      "and": [
        "canDash",
        {
          "disableEquipment": "SpeedBooster"
        },
        {
          "or": [
            {
              "notable": "Thread the Needle Entry"
            },
            {
              "heatFrames": 20
            }
          ]
        }
      ]
    },
    {
      "lavaFrames": 100
    }
  ]
}
"h_heatedGModeOpenDifferentDoor"
From: 1
Left Door
To: 5
Lava, Center Namihe

Gain a specifc amount of speed by running from a standstill, starting slightly more than 3 tiles from the edge of the Ridley statue jaw. Jump on the last possible frame (second-to-last frame may also work, depending on subpixels). If successful, Samus will avoid bonking the wall and will land directly in front of the Namihe.

Requires:

{
  "notable": "Thread the Needle Entry"
}
{
  "or": [
    "canSuitlessLavaDive",
    "Gravity"
  ]
}
"canDash"
"canInsaneJump"
{
  "heatFrames": 200
}
{
  "lavaFrames": 60
}

Dev note: Starting horizontal positions between $F2 and $FB will work consistently with a last-frame jump. Positions further left can also work but may require an earlier jump. Gravity only makes about 1 or 2 frames of difference here, which we ignore.