Requires:
{"spikeHits": {
"mul": [
{"add": ["n_spikeXModeAttempts", 2]},
"n_spikeSuitAttempts"
]
}},
"h_shinechargeMaxRunway",
"canXModeSpikeSuit"Dev note: This covers the most common case of spike X-mode spikesuit, where a minimum of 3 spike hits need to be taken; this relies on being able to bounce before entering the spikes.