The Crumble Block does not respawn, so it's possible to grab the items and go back up without breaking the Power Bomb blocks.
From: 2
Top Left Door
To: 2
Top Left Door
Requires: {"notable": "Return Through Crumble Blocks"},
"h_ZebesIsAwake",
"Morph",
{"or": [
"ScrewAttack",
{"and": [
"h_useMorphBombs",
{"cycleFrames": 80}
]},
{"haveBlueSuit": {}}
]},
{"or": [
"canConsecutiveWallJump",
{"and": [
"SpaceJump",
{"cycleFrames": 250}
]}
]},
{"resetRoom": {"nodes": [2]}},
{"cycleFrames": 1210},
{"or": [
"canDash",
{"and": [
{"haveBlueSuit": {}},
{"cycleFrames": 50}
]}
]}Clears obstacles: A, B Resets obstacles: C Farm cycle drops: 2 Geemer (blue), 2 Skree, 1 Reo Dev note: Returning with an IBJ or frozen Geemer would also be possible, but these are probably too slow to model in a farm strat. |
From: 4
Right Item
To: 2
Top Left Door
The Crumble Block does not respawn, so it's possible to grab the items and go back up without breaking the Power Bomb blocks. Requires: {"notable": "Return Through Crumble Blocks"},
"Morph",
{"or": [
"canConsecutiveWallJump",
"SpaceJump",
"canLongIBJ"
]},
{"obstaclesCleared": ["A", "B"]} |