The Crumble Block does not respawn, so it's possible to grab the items and go back up without breaking the Power Bomb blocks.
From: 2
Top Left Door
To: 2
Top Left Door
Requires: {
"notable": "Return Through Crumble Blocks"
}
"h_ZebesIsAwake"
"Morph"
{
"or": [
"ScrewAttack",
{
"and": [
"h_useMorphBombs",
{
"cycleFrames": 80
}
]
},
{
"haveBlueSuit": {}
}
]
}
{
"or": [
"canConsecutiveWalljump",
{
"and": [
"SpaceJump",
{
"cycleFrames": 250
}
]
}
]
}
{
"resetRoom": {
"nodes": [
2
]
}
}
{
"cycleFrames": 1210
}
{
"or": [
"canDash",
{
"and": [
{
"haveBlueSuit": {}
},
{
"cycleFrames": 50
}
]
}
]
}Clears obstacles: A, B Resets obstacles: C Farm cycle drops: 2 Geemer (blue), 2 Skree, 1 Reo Dev note: Returning with an IBJ or frozen Geemer would also be possible, but these are probably too slow to model in a farm strat. |
From: 4
Right Item
To: 2
Top Left Door
The Crumble Block does not respawn, so it's possible to grab the items and go back up without breaking the Power Bomb blocks. Requires: {
"notable": "Return Through Crumble Blocks"
}
"Morph"
{
"or": [
"canConsecutiveWalljump",
"SpaceJump",
"canLongIBJ"
]
}
{
"obstaclesCleared": [
"A",
"B"
]
} |