Climb Supers Room: G-Mode Up with Power Bombs (Insane)

Wall jump up 9 times, placing a PB at the top. Only works in direct g-mode with the item still uncollected.

Difficulty filter

Strats ()

From: 2
Bottom Left Door
To: 3
Item

Wall jump up 5 times, placing a Power Bomb precisely in the top right corner to overload PLMs with as few Power Bombs as possible. This only works in direct G-mode with the item still uncollected.

Entrance condition:

"comeInWithGMode": {
  "mode": "direct",
  "morphed": false
}

Requires:

"canPowerBombItemOverloadPLMs",
{"notable": "G-Mode Up with Power Bombs"},
{"itemNotCollectedAtNode": 3},
"canConsecutiveWallJump",
"Morph",
{"or": [
  "canRiskPermanentLossOfAccess",
  {"and": [
    "canComplexGMode",
    "canLongXRayClimb",
    "canBeVeryPatient"
  ]}
]},
{"ammo": {"type": "PowerBomb", "count": 5}},
"canBePatient",
{"or": [
  "Ice",
  "canTrickyDodgeEnemies",
  "ScrewAttack",
  {"and": [
    "h_getBlueSpeedMaxRunway",
    "h_blueJump"
  ]},
  {"enemyKill": {
    "enemies": [["Boyon", "Boyon", "Boyon", "Boyon"]],
    "excludedWeapons": ["Bombs"]
  }},
  {"enemyDamage": {"enemy": "Boyon", "type": "contact", "hits": 1}},
  {"and": [
    "canBeVeryPatient",
    "h_useMorphBombs"
  ]}
]}

Dev note: Using this strat doesn't have canRiskPermanentLossOfAccess if the player could x-ray climb instead: this requires direct G-mode and Samus can freely doorstuck here, and there is no benefit to going to the item instead of the top left door, unless the item is there. FIXME: Placing the Power Bombs lower, on the magic tile, could overload PLMs with fewer, likely with as low as 2 Power Bombs.