Using only the short runway and spike pit, use one or more SpeedKeeps to Speedball towards the item location. This requires either a very short shortcharge, or a second SpeedKeep in the spikes which also resets Samus' run speed with a crouch jump before spike i-frames expire.
From: 1
Top Left Door
To: 1
Top Left Door
Requires: {"notable": "In-Room SpeedKeep for Temporary Blue"},
"canSpeedKeep",
{"doorUnlockedAtNode": 1},
{"canShineCharge": {"usedTiles": 13, "openEnd": 1}},
{"spikeHits": {"mul": [3, "n_speedKeepAttempts"]}},
{"spikeHits": 1},
"h_spikeSuitSpikeHitLeniency",
"canPatientSpikeSuit",
{"shinespark": {"frames": 6, "excessFrames": 2}}Dev note: FIXME: the lenience needs to multiply speed keep attempts and spike suit attempts. |
From: 1
Top Left Door
To: 6
Right of Morph Tunnel with Temporary Blue
Using only the short runway and spike pit, use one or two speedkeeps to speedball towards the item location. This requires either a very short shortcharge, or a second speedkeep in the spikes which also resets Samus' run speed with a crouch jump before spike i-frames expire. Requires: {"notable": "In-Room SpeedKeep for Temporary Blue"},
"canSpeedKeep",
"canSlowShortCharge",
{"doorUnlockedAtNode": 1},
{"or": [
{"and": [
"canChainTemporaryBlue",
{"getBlueSpeed": {"usedTiles": 13, "openEnd": 1}},
{"spikeHits": "n_speedKeepAttempts"}
]},
{"and": [
{"getBlueSpeed": {"usedTiles": 14, "openEnd": 1}},
{"spikeHits": {"mul": [2, "n_speedKeepAttempts"]}}
]},
{"and": [
"canChainTemporaryBlue",
{"spikeHits": {
"mul": [
{"add": ["n_speedKeepAttempts", 2]},
"n_speedKeepAttempts"
]
}}
]}
]},
"canSpeedball"Dev note: 1 - Stop and bounce on left ledge. 2 - Jump from ledge and bounce in spikes. 3 - Stop and bounce on left ledge, then stop in spikes and speedkeep again. |