This requires multiple HBJ to get over spike pits. The first one, by the right door, must be started at the top of an IBJ.
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This requires multiple HBJ to get over spike pits. The first one, by the right door, must be started at the top of an IBJ. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": true
}Requires: {"notable": "G-Mode Morph, IBJ, HBJ"},
"Gravity",
{"or": [
"h_artificialMorphLongIBJ",
"h_artificialMorphJumpIntoIBJ"
]},
"h_artificialMorphDiagonalBombJump",
"h_artificialMorphHBJ" |