Initiate a Shinespark 1 tile below the ceiling to cross all of the room. Shinesparking too high or too low will crash and Samus will likely fall into the sand.
Initiate a Shinespark 1 tile below the ceiling to cross all of the room. Shinesparking too high or too low will crash and Samus will likely fall into the sand. Entrance condition: { "comeInShinecharged": { "framesRequired": 60 } } Requires: { "notable": "Full Halfie Shinespark" } "canShinechargeMovementComplex" "canMidairShinespark" "canTrickyJump" { "shinespark": { "frames": 125, "excessFrames": 6 } } |
Initiate a Shinespark 1 tile below the ceiling to cross all of the room. Shinesparking too high or too low will crash and Samus will likely fall into the sand. Entrance condition: { "comeInShinecharged": { "framesRequired": 60 } } Requires: { "notable": "Full Halfie Shinespark" } "canShinechargeMovementComplex" "canMidairShinespark" "canTrickyJump" { "shinespark": { "frames": 125 } } |