Manipulate the Three KiHunters to avoid all of them when entering the room from the Save room door. Stop on a dime on entry for positioning, because it is precise. Wait 1 second then Morph and roll left, past the swooping kihunter. Quickly jump to the higher level and run into the left wall. Wait there for half a second; it helps to jump into the wall. The 2 KiHunters should be grouped above Samus and out of the way.
From: 3
Middle Right Door
To: 7
Junction At Middle Right Door With Bottom KiHunter Cleared
Manipulate the Three KiHunters to avoid all of them when entering the room from the Save room door. Stop on a dime on entry for positioning, because it is precise. Wait 1 second then Morph and roll left, past the swooping kihunter. Quickly jump to the higher level and run into the left wall. Wait there for half a second; it helps to jump into the wall. The 2 KiHunters should be grouped above Samus and out of the way. Requires: { "notable": "Kihunter Manipulation from Middle Door" } "h_canNavigateHeatRooms" "canStopOnADime" "canCarefulJump" "Morph" { "or": [ "HiJump", "canWalljump" ] } { "heatFrames": 80 } |
From: 7
Junction At Middle Right Door With Bottom KiHunter Cleared
To: 5
Top Junction Between Doors
Manipulate the Three KiHunters to avoid all of them when entering the room from the Save room door. Stop on a dime on entry for positioning, because it is precise. Wait 1 second then run or Morph and roll left, past the swooping kihunter. Quickly jump to the higher level and run into the left wall. Wait there for half a second; it helps to jump into the wall. The 2 KiHunters should be grouped above Samus and out of the way. Requires: { "notable": "Kihunter Manipulation from Middle Door" } "h_canNavigateHeatRooms" "canStopOnADime" "canTrickyDodgeEnemies" { "or": [ "HiJump", "canWalljump" ] } { "heatFrames": 490 } |