Red Kihunter Shaft: KiHunter Dodge (Expert)

When coming from the Save room door, the first KiHunter can be baited by jumping into the door then walking left. The second KiHunter can be jumped past by waiting for the right timing, if it is in the way. Wait for the top KiHunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past. It is possible the second and third KiHunters group up in the middle which may not be possible to pass without taking damage.

Difficulty filter

Strats ()

From: 3
Middle Right Door
To: 5
Top Junction Between Doors

Dodge or kill the Kihunters while climbing the room. It is possible to take it relatively slow, as there is no heat damage. Shoot the first shot block before exiting G-mode to then jump through it immediately after using X-Ray to save a small amount of heat damage. Note that with direct G-mode, it is possible to jump through the first Kihunter immediately on entry, as Samus will have i-frames.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

{
  "notable": "KiHunter Dodge"
}
"canTrickyDodgeEnemies"
{
  "heatFrames": 125
}

Dev note: Kill strats could be added, but it's not too hard to avoid them while taking it relatively slow.

From: 3
Middle Right Door
To: 7
Junction At Middle Right Door With Bottom KiHunter Cleared

The KiHunter can be baited by jumping into the door then walking left.

Requires:

{
  "notable": "KiHunter Dodge"
}
"h_navigateHeatRooms"
"canTrickyDodgeEnemies"
{
  "heatFrames": 100
}
From: 7
Junction At Middle Right Door With Bottom KiHunter Cleared
To: 5
Top Junction Between Doors

The Middle KiHunter can be jumped past by waiting for the right timing, if it is in the way. Wait for the top KiHunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past. It is possible the two KiHunters group up in the middle which may not be possible to pass without taking damage.

Requires:

{
  "notable": "KiHunter Dodge"
}
"h_navigateHeatRooms"
"canTrickyDodgeEnemies"
{
  "heatFrames": 710
}