|
Requires: {"notable": "Alcatraz Escape"},
"canPreciseWallJump",
"canWallJumpInstantMorph",
{"or": [
"HiJump",
"canConsecutiveWallJump"
]} |
|
Requires: "h_ZebesIsAwake", {"cycleFrames": 1860}, {"or": [ {"resetRoom": {"nodes": [3, 4, 6, 7]}}, {"and": [ {"resetRoom": {"nodes": [1]}}, {"cycleFrames": 420}, {"or": [ "ScrewAttack", "h_useMorphBombs", {"and": [ {"getBlueSpeed": { "usedTiles": 25, "steepUpTiles": 3, "steepDownTiles": 3, "openEnd": 1 }}, "canCarefulJump", "h_blueJump" ]} ]} ]}, {"and": [ {"resetRoom": {"nodes": [2]}}, {"cycleFrames": 240}, "Morph" ]}, {"and": [ "Morph", {"resetRoom": {"nodes": [5]}}, {"cycleFrames": 420}, {"or": [ "h_bombThings", {"and": [ "SpaceJump", "canMidAirMorph", "canCarefulJump" ]}, {"and": [ {"notable": "Alcatraz Escape"}, "canPreciseWallJump", "canConsecutiveWallJump", "canWallJumpInstantMorph" ]}, {"and": [ "canTrickySpringBallJump", "canTrickyJump" ]}, {"and": [ "HiJump", "canTrickyDashJump", "canMidAirMorph" ]} ]} ]} ]} Resets obstacles: R-Mode Farm cycle drops: 11 Geemer (blue) Dev note: A two-way farming strat could be added, e.g. if it is possible to reset the room at both the top-right and the bottom. |