Room ID: 50
|
Requires: {"noBlueSuit": {}},
"canMoondance",
"canCount",
"canTrickyUseFrozenEnemies",
{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}},
{"or": [
{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 4}},
{"ammo": {"type": "Missile", "count": 1}},
{"ammo": {"type": "Super", "count": 1}}
]}Exit condition: "leaveWithStoredFallSpeed": {
"fallSpeedInTiles": 1
} |