Room ID: 50
|
Kill the Beetoms with Screw Attack or by freezing them and using Bombs or Power Bombs. Requires: {
"resetRoom": {
"nodes": [
1,
2
]
}
}
{
"or": [
{
"and": [
{
"haveBlueSuit": {}
},
{
"cycleFrames": 130
}
]
},
{
"and": [
"ScrewAttack",
{
"cycleFrames": 180
}
]
},
{
"and": [
"Ice",
"h_useMorphBombs",
{
"cycleFrames": 300
}
]
},
{
"and": [
{
"or": [
"Ice",
"canTrickyDodgeEnemies",
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 1
}
}
]
},
{
"or": [
{
"resourceAvailable": [
{
"type": "Energy",
"count": 50
}
]
},
{
"resourceAvailable": [
{
"type": "PowerBomb",
"count": 4
}
]
}
]
},
"h_usePowerBomb",
{
"cycleFrames": 210
}
]
}
]
}Clears obstacles: A Farm cycle drops: 4 Beetom Dev note: Using an adjacent 2-tile runway doesn't seem workable since heat frames may be too much to maintain energy. We can't use Missiles for the farm since the Beetoms don't drop Missiles. Potentially there could be some other way to dodge the Beetoms, to kill them without Ice or Screw FIXME: Using a Missile, Super, or Power Bomb at the start could be added to the logic to get the first Power Bombs to use for further farming, but this needs a way to express that we're not in health-bomb energy range. |