Room ID: 36
|
Requires: "Gravity"
{
"canShineCharge": {
"usedTiles": 20,
"steepUpTiles": 3,
"steepDownTiles": 1,
"openEnd": 0
}
}
{
"enemyDamage": {
"enemy": "Sciser",
"type": "contact",
"hits": 1
}
}
"canSlopeSpark"
"h_XModeSpikeHitLeniency"
{
"shinespark": {
"frames": 5,
"excessFrames": 5
}
}Dev note: FIXME: implement numeric enemy damage |