Room ID: 176
|
Entrance condition: {
"comeInStutterShinecharging": {
"minTiles": 2
},
"comesInHeated": "no"
}Requires: "canPreciseStutterWaterShineCharge"
{
"or": [
{
"and": [
"h_enemyDrops",
"h_underwaterCrystalSparkWithoutLenience",
{
"or": [
"canBeVeryPatient",
{
"ammo": {
"type": "Super",
"count": 2
}
}
]
}
]
},
"h_underwaterCrystalSpark"
]
}Dev note: This won't apply the lenience to the Super if resetting the room on the left, but there are enough crabs that you'd likely only need a couple extra Supers in the worst-case scenario. FIXME: This is possible with one tile, but it's a lot worse. It would be very tedious to set up for many attempts. |