Crab Gate Room: Stutter Water Shinecharge, Crystal Spark

Room ID: 176

Wiki
From: 1
Left Door
To: 1
Left Door

Entrance condition:

{
  "comeInStutterShinecharging": {
    "minTiles": 2
  },
  "comesInHeated": "no"
}

Requires:

"canPreciseStutterWaterShineCharge"
{
  "or": [
    {
      "and": [
        "h_enemyDrops",
        "h_underwaterCrystalSparkWithoutLenience",
        {
          "or": [
            "canBeVeryPatient",
            {
              "ammo": {
                "type": "Super",
                "count": 2
              }
            }
          ]
        }
      ]
    },
    "h_underwaterCrystalSpark"
  ]
}

Dev note: This won't apply the lenience to the Super if resetting the room on the left, but there are enough crabs that you'd likely only need a couple extra Supers in the worst-case scenario. FIXME: This is possible with one tile, but it's a lot worse. It would be very tedious to set up for many attempts.