Room ID: 151
|
This expects that Samus falls down afterwards. Requires: {
"obstaclesCleared": [
"B",
"C"
]
}
"canLongIBJ"
{
"or": [
{
"heatFrames": 2120
},
{
"and": [
"canJumpIntoIBJ",
{
"or": [
{
"heatFrames": 1540
},
{
"and": [
"canDoubleBombJump",
{
"heatFrames": 1010
}
]
},
{
"and": [
"HiJump",
"canDoubleBombJump",
{
"heatFrames": 890
}
]
}
]
}
]
}
]
}Clears obstacles: A Dev note: This assumes the bottom bomb blocks are completely broken, making it necessary to start the IBJ from the bottom of the room. |